﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TetrisShape;
using FrameConstructor;

namespace TetrisGameLogic
{
    public class GameLogic
    {
        Field f = new Field();
        

       
        
        public void Start()
        {
            f.StartMoveShape();
        }
    }
}
